In this project, which included Jeremy Ponto and Kevin Liem as my teammates, I’m solely responsible for the plot of the game itself as well as the dialogue of the characters.
Furthermore, I’m also solely responsible for the game design, deciding on the game plot, theme, levels, characters and the mini-games inside the game itself.
I am also responsible for the project management, spreading the work among team members while also responsible for merging individual works from fellow members, editing the XML of the project files themselves due to how Construct 2 handles files, hard-coding which file/asset is included in the project without the functionality of auto-detecting said files/assets when merged with another branch thus requiring me to manually edit the XML to detect new layouts, objects, behaviors and etc. every time we want to merge.
I am also partially responsible for the game graphics, designing the Main Menu, Credits, Difficulty Menu, First House, City Map (partially) as well as then Win screen.
In addition, I am also responsible for a small amount of the game mechanics, giving various sprites their hitboxes while also doing some bug fixing here and there.